AION 2 Assassin Daevanion Build: Best Nodes & Board Plans
Assassin Daevanion guide for AION 2 Global: what each board holds, why Nezekan comes first, Grobs’ 82-point early board and two level 45 plans compared.
10/9/2026 Global S1 Last updated: 10/10/2026 10 min read
FAQ
How many Daevanion boards does the Assassin have?
Five. Nezekan unlocks at character level 12, Zikel at 20, Vaizel at 30, Triniel at 40 and Azphel at 45. The first four level your skills and general stats; Azphel holds only PvP and status-effect nodes.
How many points does it take to fill the Assassin boards?
570 points for the four PvE boards: 134 each for Nezekan, Zikel and Vaizel, and 168 for Triniel. Azphel needs another 232, but the planner data charges it in a separate point type, so it never takes points from the PvE boards.
Which board has Exploit Weakness and Rear Smite?
Nezekan, with two nodes each, together with Assault Stance, Apply Poison and Heightened Sixth Sense. That makes it the most valuable Assassin board. Impact Hit, Ambush Stance and Determination sit on Zikel, and Vaizel and Triniel add one more level to every passive.
Should I put Daevanion points into Storm Rampage?
Only if you want its level 16 specialization, which cuts all your cooldowns by 1 second per hit. delcatta takes all four Storm Rampage nodes for that reason, and Nellan97 rushes the skill to 16 on Global. Grobs’ level 45 board skips them and spends the points on passives.
Should an Assassin take the Damage Tolerance nodes?
They are optional. Grobs’ level 45 board takes one Damage Tolerance node on Zikel, and delcatta’s 381-point board takes none of the Tolerance or Resist nodes. Take them only if you are dying in group content; your damage nodes matter more.
What do Daevanion nodes cost, and can you reset them?
Common stat nodes cost 1 point, passive skill nodes 2, active skill nodes 3 and the large stat nodes 4. A node only becomes available once it connects back to the start of its board. Every node in the planner data lists a reset cost of 500, so re-pathing is cheap.
What is the best Assassin Daevanion build for PvE?
Spend points on the skill nodes for your damage skills (Heart Gore, Quick Slice, Savage Roar and Insignia Explosion) and on the Nezekan passives Exploit Weakness, Rear Smite and Assault Stance. Pick up the 4-point damage nodes as your paths reach them. Leave Azphel for PvP.
Grobs, the author of the most-liked public Assassin builds on questlog.gg, published a 240-point level 45 board that follows exactly that logic:
Board
Points
Skill nodes taken
4-point nodes taken
Nezekan
67
Quick Slice, Savage Roar, Heart Gore; Exploit Weakness, Rear Smite and Assault Stance twice each
The result is +4 levels on Quick Slice, Savage Roar, Exploit Weakness, Rear Smite and Assault Stance, and +3 on Heart Gore, Insignia Explosion and Impact Hit. On top of that come +3% Combat Speed, +3% Cooldown Reduction, +3% Damage Boost, +1.5% Critical Damage Boost and +4.5% Multi-Hit Chance. To see how those levels feed the rotation, read the Assassin PvE build.
Here is that board drawn out. Every path starts at the centre node, and the highlighted nodes are the ones Grobs takes. On a computer, hover over a node to see what it gives.
Nezekan67 points, 43 nodes
Zikel56 points, 35 nodes
Vaizel47 points, 30 nodes
Triniel70 points, 48 nodes
Legendary stat (4 points)
Active skill (3 points)
Passive skill (2 points)
Common stat (1 point)
Start
Taken by Grobs
Not taken
Grobs’ 240-point level 45 Assassin board in questlog.gg’s Daevanion planner, last updated 2026-10-02. Board layout from the game data on questlog.gg.
Why is Nezekan the Assassin’s most important board?
It holds three of the four passives every Assassin guide ranks first. Each PvE board has one node for every active skill, but the passives are split: Nezekan and Zikel each hold two nodes for five of the ten passives, and Vaizel and Triniel add one node to all of them. For the Assassin, that split lands like this:
Exploit Weakness, Rear Smite and Assault Stance are all on the level 12 board, and all three get stronger during your burst window. At higher stigma levels, Swift Contract multiplies Rear Smite and Assault Stance by 1.5, and Illusive Clone does the same for Exploit Weakness. Nezekan also has both Cooldown Reduction nodes, which shorten those burst buffs. Zikel holds the next tier of passives: Impact Hit, plus Ambush Stance and Determination, which Nellan97 also levels.
The filler nodes are the same on every PvE board: +3 Attack, +5 Critical Hit, +5 Critical Hit Resist, +30 Defense, +100 Max HP or +50 Max MP for 1 point each. Passive skill nodes cost 2, active skill nodes 3 and the large stat nodes 4. You can only take a node once it connects back to the start of its board.
Which Daevanion nodes should an Assassin take first?
Core damage skills first, then the core passives, then the 4-point nodes along the paths. That is the order Grobs’ two boards follow:
Skill nodes for Heart Gore, Quick Slice and Savage Roar. These are the early board’s only active skills apart from one Infiltrate node. Grobs says skill points stop at level 10, so these nodes are what take your core to 12 and beyond.
Insignia Explosion on Zikel, Vaizel and Triniel.
Passive nodes for Exploit Weakness, Rear Smite and Assault Stance on Nezekan, then Impact Hit on Zikel.
4-point nodes on the way: Combat Speed and Cooldown Reduction on Nezekan, Damage Boost on Zikel and Multi-Hit Chance on Triniel.
The reason to push skill levels is the level 16 specializations. Heart Gore resets itself on a crit, Insignia Explosion loses 3 seconds of cooldown, and Quick Slice always crits. delcatta’s notes show how the levels add up: skill points take a skill to 10, the boards add up to four, and the last two come from ring lines and the Parchment Arcana. Grobs’ level 45 board gives Heart Gore and Insignia Explosion only +3, so with his plan those two need three levels from gear instead of two.
Grobs — The Only Assassin PvE Guide You Need (Daevanion boards at 11:09)
What does Grobs’ 82-point early board look like?
It uses only 82 points across the first three boards, so you can complete it while leveling:
Board
Points
Skill nodes
4-point nodes
Nezekan
25
Savage Roar, Heart Gore, Quick Slice
1 × Combat Speed
Zikel
34
Savage Roar, Heart Gore; Ambush Stance, Revitalization Contract
2 × Damage Boost
Vaizel
23
Heart Gore, Quick Slice, Infiltrate
1 × Critical Damage Boost
That is +3 on Heart Gore and +2 on Quick Slice and Savage Roar, with one node each for Combat Speed and Critical Damage Boost and both Damage Boost nodes. Grobs’ advice is simply to follow it board by board, Nezekan first. It brings your most important skills to level 12, where they unlock their second specialization slot.
Nezekan25 points, 16 nodes
Zikel34 points, 22 nodes
Vaizel23 points, 14 nodes
Legendary stat (4 points)
Active skill (3 points)
Passive skill (2 points)
Common stat (1 point)
Start
Taken by Grobs
Not taken
Grobs’ 82-point early game Assassin board in questlog.gg’s Daevanion planner. Triniel and Azphel are left empty.
Should you spend board points on Storm Rampage and Ambush?
This is where the two public level 45 boards differ most. delcatta takes all four nodes for Storm Rampage and for Ambush. Grobs takes none for either.
The case for Storm Rampage is its level 16 specialization, which cuts all your cooldowns by 1 second on every hit during a stagger, Illusive Clone and Swift Contract included. delcatta notes that it needs its Daevanion nodes to reach 16. Nellan97 calls rushing it to 16 the main change on Global compared with Taiwan. Grobs treats it as the lowest priority and uses it only while his buffs are on cooldown.
The case for Ambush is weaker. delcatta uses it with the specialization that engraves two Insignias on a back hit. Grobs and Nellan97 both found it a near-zero gain in their rotations, and it briefly roots you in place.
Grobs’ board spends those points on passives instead. If you plan to take Storm Rampage to 16, as Nellan97 and delcatta do, budget 12 points for its four nodes.
How do Grobs’ and delcatta’s level 45 boards compare?
They agree on the core and differ on depth. Grobs spends 240 points on a focused board; delcatta spends 381 PvE points and 48 Azphel points on a much wider one.
Notice what delcatta never takes on the four PvE boards: any Tolerance or Resist node. Every one of his 4-point nodes adds damage or speed. Grobs takes one Damage Tolerance node and leaves a Critical Damage Boost node on Vaizel for later.
Azphel needs no PvE planning. In the planner data it is paid for with a separate point type from the other four boards, so it never competes with them. It also offers nothing for PvE damage: its nodes are PvP stats plus Status Effect Chance and Resist.
The board and node data comes from the game client, as published in questlog.gg’s Daevanion planner (Global, checked 2026-10-09). The plans and priorities come from: